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Post by Forte on Feb 1, 2011 23:11:00 GMT
'The Wizard's Legacy' Joshua West 5' 8" (1.73 m), 180 lbs (81.8 kg) 16 years 2 months 7 days African-American descent Eyes: Brown Hair: Black, short Born: Kennedy Port, Iron Country Residence: n/a Rank: n/a
Ninjutsu: 10 Taijutsu: 7.5 Genjutsu: 4.5 Intelligence: 10 Strength: 5.5 Speed: 8 Stamina: 8 Seals: 13 Total: 67/80
Element Level - Fire 3.5/5 - Water 5/5 - Earth 3/5 - Lightning 5/5 - Wind 4.5/5 >> Storm 3/5 >> Fusion 2/5 >> Ice 0.5/5 >> Boil 0.5/5 >> Lava 0.5/5
Jutsu
>>Water Element
Gospel of Water - All purpose water style technique. Variable torrent of water shot from the mouth.
Wave Strike - Water-enhanced physical attacks. Can be added to punches, kicks, etc.
Water Release: Aquatic Slug - Powerful, compressed blast of water shot from the mouth. Can be charged up for more power.
>>Lightning Element
Gospel of Thunder - All purpose lightning style technique. Customizable bursts of lightning for any situation.
Lightning Cannon - Configured for high damage. Compressed blast of lightning along 'lanes' set up by the user in instants.
Thunder Drop (air) - Wide, area of effect attack. The user hits the ground and sends out a powerful burst of electricity along it in a circle.
Lightning Release: "A" Line - Enhanced high-speed movement by creating and using specific electrical pathways.
Crosstown Express - Uses electricity to either enhance movement, create a path for quick and guided movements using pos/neg charges, or both for maximum speed. At 3x speed, the colour of the element changes to red for some reason. (supplementary)
Reverse Bolt - Creates a ground to sky lightning bolt at the user's behest. (offensive)
Lightning Storm - Creates lightning from the sky at the user's command; the attack can be controlled for some time to move towards the target. (offensive)
Crescent Surge - The user stomps the ground ahead of them and creates a crescent shaped blast of lightning on the spot, leaving the same mark in the earth. Works best at close range. (offensive/defensive)
>>Storm Element (Water, Lightning)
Equalizer (supplementary) - Doubles the power of Storm Release techniques for a set period of time (2-3 turns).
Sawtooth (Black Album Remix)/Sawtooth v.2 (offensive) - Fast-moving beam of chakra from a distance that is intended to snipe targets by slicing through them like a saw, with rapid vibrations of elemental chakra. Requires steady hands and good control to pull off.
Gospel of Storms (offensive) - Similar to Laser Circus, but on a far larger scale. As many as 200 individual beams of light can be fired at once, if not more.
>>Neutral
Machine Gun Blow (B-Rank, offensive, variable range) - Barrage of punches finished with a straight punch. Rolling Thunder (B-Rank, offensive, close range) - Series of Dempsey Rolls that progressively become more violent before a finish. Corkscrew Blow (B-Rank, offensive, close range) - Punch with a violently rotated fist; hence the 'corkscrew' effect. Corkscrew Cross (S-Rank, offensive, close range) - Two linked Corkscrew Blows: one to immobilize the opponent in a vortex of energy, the second to finish the job and send the opponent spinning off in defeat.
>>Original
Secret Technique: Supermax (S-Rank, supplementary, close range) - "A jutsu born of innovation. Using the Water Prison technique, an outer sphere of earth is created around it, making an impenetrable barrier that cannot be broken into or out of without some insane degree of effort. The pressure inside the water sphere can be manipulated as well as the size of the outer earth sphere. Oxygen and provisions can be provided to the prisoner if so desired, among other things. The jutsu can be used for transport, observation, confinement, or even interrogation among other things, with simple rearrangements. The jutsu has relatively low chakra consumption and therefore is an immensely invaluable tool."
Supermax: Solitary Confinement (S-Rank+/Forbidden, supplementary, close range) - An additional water sphere is added outside of the Water Prison, made up of a vicious current that activates on contact. The strength of the earth sphere increases, an inner coating of viscous mud is added, and spikes can also be created on the inside to discourage quick escapes. All other features from the previous version remain in play.
>>Special
Extraction Method: Unbinding of the Infinite Terrors/ Extraction Method: Beast Retrieval (Forbidden)
- First, the user injects a chakra distinct from the host's into the host's chakra reserves, and this chakra needs to be 'sealed' somewhat so that it doesn't mix with the host's for a little while. Then, the bijuu can be extracted normally. While the extraction is about to end, the same distinct chakra needs to be added to the host's depleting chakra, for a good period of time, seemingly ten minutes constantly. After that, the host should be fine and ready to go, so they will not die as a result of the extraction process. This method is specific and needs to be followed to the letter. This procedure cannot be performed by more than one person, or it will fail. Said person must have at the least a large amount of chakra naturally, or else they will run out of chakra during the procedure and the host will end up dying.
Natural Mystic/Fighter Flight (Forbidden, supplementary, close range)
- With the user's remaining chakra in a critical situation, an adrenaline boost is provided to various parts of the body, allowing the user to experience a 'super-human' effect that would afford them extreme precognition in all of the five senses, heightened physical and mental strength, cancelling of/immunity to genjutsu, extreme reaction and physical feats, and even a 'sixth sense' of sorts that would allow them to feel out an enemy in desperate situations. However, this jutsu can only be sub-consciously activated in dire straits and lasts for only twenty-five seconds. The remaining chakra, no matter how large or small, is completely consumed during this time in compensation. Depending on the user's fortitude, they may or may not pass out after use. This technique can be upgraded in various ways, although with the dangers this presents, it may be a slow road.
>>Summoning
Wisps (x10) - A motley crew of outer-space explorers. They provide strange and wonderful powers while fused with another being.
Yacker + 2 Wisps (White) >> Boost Ability (Neutral), 5s duration each; max capacity = 3 Red Wisp >> Red Burst (Fire), 10s Blue Wisp >> Blue Cube (Water), 10s Yellow Wisp >> Yellow Drill (Earth), 10s Orange Wisp >> Orange Rocket (Fire), 10s Green Wisp >> Green Hover (Wind), 10s Cyan Wisp >> Cyan Laser (Neutral), 10s Pink Wisp >> Pink Spikes (Neutral), 10s
Only White Wisps can be stacked. All Colour Powers must be used one at a time. So if the Red Wisp is being used, the Blue Wisp cannot be used until the Red Wisp defuses from Joshua.
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Rising Hero?! or True Villain?! Enter the Ultimate Wildcard!
Joshua West was born in the town of Kennedy Port, to his two parents, Jonah and Condoleezza. He is the grandson of Jacob West, the man who left the shinobi world on the verge of destruction years before. His parents taught him well, but the fear of the townspeople had him being watched to see if he would grow up in Jacob's footsteps. At the age of 14, he was forced to leave the village because of a certain crime, but he was never informed of what he had done before he was expelled.
Before that time, he had changed himself from a chubby bookworm into a young man of considerable strength and quick wit, as well as a sense of honour and chivalry towards the female persuasion.
He traveled around various places, doing odd jobs and other work. His good friend Cadence followed him on their journey, and they have become closer and closer as time wore on.
Cool Guy, Cooler Friend
Joshua carries a level head and an unwavering heart, always focused on what he needs to and when he needs to do it. He's sharp when it comes to analyzing situations and is quick to react without making mistakes or missing a beat. He has a quiet side and likes to read, but likes to talk to his friends and people he loves dearly, as often as he can. His belief is that one can and should do the right thing, even if the world tries to stop you. He aims to erase despair from the hearts of those close to him.
Power Overwhelming
This young man has the ability to use many jutsu and even impossible bloodline limits, despite being only a civilian. Nobody is sure of his ability, but they all know that it's something special. One person in particular believes he may surpass even his grandfather, but only time will tell.
A Few Likes: Reading, writing, hanging with friends, peaceful days, music of all kinds, warm days, Granny's cooking, (etc.)
A Few Dislikes: Hypocrisy, evil acts, hatred, overly spicy food, despairing people
Favorite Food: Cheesecake
Favorite Phrase(s): tba
Other: Is in a relationship with Cadence Kennedy. The two have been friends for many years and recently confessed their feelings for each other.
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Post by Forte on Feb 6, 2011 6:03:52 GMT
'Goddess of Destruction' Valerie Mars 5'9" (1.75 m), 145 lbs (65.7 kg) Age currently undefined Unknown descent Eyes: Crimson red Hair: Black, long and straight Born: unknown Residence: Sprite City, Lightning Country Rank: n/a
Ninjutsu: 25 Taijutsu: 23 Genjutsu: 25 Intelligence: 30 Strength: 30 Speed: 25 Stamina: 30 Seals: 30 Total: 218/80
Element Level - Fire 5/5 - Water 5/5 - Earth 5/5 - Lightning 5/5 - Wind 5/5 - Yin 5/5 - Yang 5/5
Jutsu
>>Fire Element
Daisy Cutter (A-Rank, offensive, long range) - Highly destructive jutsu that flattens extended areas with its resulting blast wave. Fire Dragon Flame Bullet (B-Rank, offensive, variable range) - This technique is used in conjunction with Earth Release: Earth Dragon Bullet to ignite the mudballs fired by the latter technique, making it more devastating. Intelligent Hard Work (B-Rank, offensive, variable range) - The user spits out a small fireball that erupts into a giant firestorm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. Fireball Jutsu (C-Rank, offensive, close range) - A technique where chakra kneaded inside the body is converted into fire, and expelled from the mouth in a massive orb of roaring flame. The scope of the attack is altered by controlling the volume of chakra that is mustered. Great Dragon Fire (B-Rank, offensive/supplementary, variable range) - The user compresses a large amount of chakra built up inside their body and changes it into a dragon-shaped fireball. The user then skillfully manipulates that great fire, and attacks their opponent. Phoenix Flower Jutsu (C-Rank, offensive, close range) - This technique creates a volley of small fireballs, which are spat out of the user's mouth, flying wildly in every direction and assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can be hidden within the flames, creating an unexpected secondary surprise attack. Heat Capacity (A-Rank, offensive, variable range) - Similar to Heat Trick, only with much higher damage and a larger area of effect. The user blasts an opponent with a high amount of concentrated heat. Swelter (B-Rank, supplementary, variable range) - Increases the temperature in the immediate area and boosts fire element attacks. Meteor Rain (A-Rank, offensive, variable range) - The user snaps their fingers and calls down a storm of fireballs from the sky. Scorched Earth (B-Rank, defensive, close range) - After placing their palms on the ground, the user can ignite the ground around themfor any distance. Advanced uses allow the feet to be used instead. Burning Ash (B-Rank, offensive, variable range) - The user spews a stream of Chakra-altered gun-powdered ash from their mouth, which surrounds the region. As the gunpowder is composed entirely of ash, it stays in the air around the victim like a cloud. After surrounding the enemy with the ash, the user can ignite it with a flint placed on their teeth beforehand to create a spark, resulting in a violent explosion, burning the enemy. Giant Storm (S-Rank, offensive, mid-range) - The user creates a circle of flame around the opponent, then causes a massive explosion of flame within it, rising vertically upwards.
>>Water Element
Hidden Mist (D-Rank, supplementary, variable range) - Creates a thick mist over an area. Can be modified with more or less water. Works even better near a large water source. Water Clone (C-Rank, supplementary, variable range) - 10% power clone. Useful for traps. Violent Water Wave (C-Rank, offensive, short-mid range) - Stream of water shot from the mouth. Can be powered up with more chakra. Water Prison (C-Rank, supplementary, close range) - Sphere of heavy, chakra-infused water to trap opponents and immobilize them. Liquid Bullet (C-Rank, offensive, variable range) - Concentrated burst of water from the mouth. Can be charged up and powered up with more chakra. Exploding Water Shockwave (A-Rank, offensive/supplementary, variable range) - Allows the user to bring forth a massive torrent of water from the mouth. The speed and pressure can crush opponents. Also provides a good water source for Water Style. Great Exploding Water Shockwave (S-Rank, offensive/supplementary, variable range) - The user spits out a large amount of water, covering an entire area with crushing, unavoidable waves. The water can then form into a giant orb, instead of letting it flow freely like the jutsu's weaker version. Water Dragon Bullet (A-Rank, offensive, variable range) - Allows the user to create a giant dragon out of water, which swiftly smashes into opponents. Ripping Torrent (Defensive, mid-range) - A rotating torrent of water in the user's hand, not unlike the Rasengan in its form. Giant Vortex (A-Rank, offensive, variable range) - This technique extends water over a large scale, surges and rises up to several dozen meters high. Then it streams down to the ground in one big cascade, much like a gigantic waterfall. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. Water Wall (B-Rank, defensive, close range) - This defensive jutsu creates a wall of water around the user. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. Water Fang Bullet (B-Rank, offensive, close range) - A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. Syrup Capture Field (C-Rank, supplementary, variable range) - The user spits out high-viscosity, chakra-mixed water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. Waterfall Basin (C-Rank, offensive/supplementary, variable range) - This is a jutsu which creates a waterfall by developing spring water in a place without water veins and manipulating the resulting water current to form a wave. This is a very convenient technique as it can be used for things like training and relaxation. Water Shockwave (B-Rank, offensive/supplementary, variable range) - This technique allows the user to make a spiraling vortex of water from the moisture in the air. The vortex then proceeds to explode from the top in the form of a wave. The user can control the direction the wave goes. Water Gun (B-Rank, offensive, variable range) - Using this technique, the user can blast off a wave of high speed water from his/her mouth of such precision that it can pierce through any object.
>>Earth Element
Earth Clone (supplementary) - Muddy clone, usually reforms itself when hit. Terra Shield (C-Rank, defensive, close range) - Relatively thin shield of earth. Headhunter (D-Rank, supplementary, close range) - Allows one to move underground and pull down an opponent into the earth. Useful for traps and interrogation, as well as execution if needed. Earth Wall (B-Rank, defensive, close range) - Strong wall of earth that guards against most attacks. Mud Burst (C-Rank, offensive, mid range) - Blast of mud at an opponent. Earth Spear (B-Rank, supplementary) - The user flows chakra to their body and hardens their skin to an almost steel-like quality. Planet Splitter (B-Rank, offensive/supplementary, variable range) - One can tear the earth apart, creating large chasms. The length, width, direction, and curve of the chasm are all up to the user. Earth Armor (defensive/supplementary) - This techniques coats the user's body with stones, making them much more resistant to attacks, at the cost of some speed. Earth Dragon Bullet (offensive, long range) - This technique can create a dragon-like head to fire concentrated mud at an opponent. Earth Flow Rampart (B-Rank, defensive, variable range) - This technique makes a gigantic rampart rise up beneath the user's feet, by shaping the ground and increasing the amount of earth with chakra. Depending on what the user imagines, the shape of the rampart can be anything from level ground to a steep, needle-like mountain. Earth Flow River (offensive, close range) - This jutsu can transform the ground upon which the enemy stands into a river of mud to throw them off balance. Moving Earth Core (offensive/defensive/supplementary, variable range) - The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user. Opening Earth Rising Excavation (C-Rank, supplementary, long range) - With this technique, the user can bring up on the surface something that is deep underground. The targets are launched in air with great strength and speed, the result of which has the appearance and nearly size of an erupting volcano. Swamp of the Underworld (A-Rank, offensive, variable range) - By changing the surface of an object (ground, ceiling, wall, etc.) beneath an enemy (relative to them) into mud and creating a swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. Tearing Earth Turning Palm (C-Rank, offensive, variable range) - This technique causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. Stone Armor (offensive/defensive, close range) -This technique makes earth-chakra flow through the body, absorbing the properties of stone around the user to form a skin-deep armor that is transparent and is only visible when light reflects off it. Despite encasing the user's body, the armor has no apparent affect on the user's speed or agility. Rock Clone (supplementary, close range) - The user creates a clone made of stone. Unlike other clones, the Rock Clone does not disappear when defeated, but rather breaks apart. Earth Dome (defensive, close range) - The user creates an earth dome, which protects them from external attacks.
>>Wind Element
Cutter Gale (D-Rank, offensive, mid range) - Cutting blast of wind from the palm(s). Gust Knuckle (D-Rank, offensive, close range) - Wind infused punch. Blowback (E-Rank, supplementary, long range) - Throws back an opponent some distance with enough chakra. Great Breakthrough (C-Rank, offensive, variable range) - This is a relatively simple technique that creates a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. Pressure Damage (B-Rank, offensive, variable range) - A tornado-like mass is compressed until it has a very high density and is then released. The wind pressure is raised to its highest limit, and once the technique hits the target, the resulting blast sweeps everyone off their feet. Wind Cutter (Offensive, mid-range) - This technique creates a blade of wind which will cut through the enemy with ease. Drilling Air Bullet (A-Rank, offensive, variable range) - The user takes a deep breath, and then fires a highly compressed air ball from their mouth. The expelled air ball is mighty enough to level an entire forest. Vacuum Serial Waves (offensive, variable range) - The user takes a deep breath and exhales several blades of wind at different angles as they move their head around. Its power can be increased when used in conjunction with extreme suction, such as generated by the Baku. Drilling Air Bullet Harbor Blow (S-Rank, offensive, variable range) - A high power version of Drilling Air Bullet, able to cause damage on an even greater scale. Vacuum Sphere (offensive, variable range) - The user takes a deep breath and exhales several small blasts of wind chakra in a wide range, enough to make it difficult to avoid without taking damage. The blasts are also capable of piercing into an opponent's flesh, similar to bullets. Vacuum Great Sphere (offensive, variable range) - A stronger version of the Wind Style: Vacuum Sphere, the user launches a large, explosive bullet of wind chakra from their mouth. Wind Flow (C-Rank, supplementary, variable range) - Allows the user to flow wind chakra through objects of their choosing. Violent Wind Flow (B-Rank, supplementary, variable range) - Allows the user to flow pressurized wind chakra through objects of their choosing.
>>Lightning Element
Electric Flow (C-Rank, supplementary, variable range) - Allows the user to flow lightning chakra through objects of their choosing. False Darkness (B-Rank, offensive, variable range) - Spears of lightning shot from the hands. Great piercing qualities. Lightning Surge (Offensive, close range) - Trail of lightning sent across the ground to shock opponents. Chidori (A-Rank, offensive, close range) - Piercing blade of electricity formed in one hand. Developed by Kakashi Hatake; assasination technique. Requires high-speed movement for most uses. Raikiri/Lightning Cutter (S-Rank, offensive, close range) - Improved Chidori. Developed by Kakashi Hatake. True Lightning Armor ver. 4/Lightning Armor: Level 10 (supplementary, close range) - Shroud of Lightning chakra around the body. Allows for increased movement and reaction time. Allows for special effects: - All stats +2 (Speed +4) upon activation - Ignore any Earth Style jutsu below S-Rank; damage sharply reduced for any jutsu above S-Rank - Bonus piercing immunity - Immunity to all Lightning Style jutsu below S-Rank/negation of most Lightning Style techniques - Passive polarity influence - Upgrade all Lightning Style jutsu by 1 Rank - Earth Style jutsu unusable - Water Style jutsu have added Lightning damage - Wind Style jutsu damage is nearly negated; any jutsu of this type below A-Rank is ignored - Electromagnetic Style enhanced, all jutsu up 2 ranks - Storm Style enhanced, all jutsu up 2 ranks
"This jutsu is unlike the normal Lightning Armor in that it is not readily visible until struck. Otherwise, it is only seen as jumping blue arcs of bio-electricity on the user's body. This jutsu affords many advantages and opens the doorways towards styles thought of as either impossible or bloodline limits."
>>Neutral
Shotgun Knuckle (B-Rank, offensive, close range) - Super-powerful straight punch. Magnum Kick (B-Rank, offensive, close range) - Lightning-fast power kick. Lariat (B-Rank, offensive, close range) - Takedown maneuver using an arm bent at 90 degrees. The user rushes the opponent and hits them in the upper body. Reverse Suplex (B-Rank, offensive, close range) - Takedown maneuver using a grab from behind. The user bridges their legs and back, slamming the opponent down on their back and shoulders. Weapon X (A-Rank, offensive, close range) - A series of 11 variable slashes, followed by a final X-shaped slash as the opponent is suspended in the air. Dragon Knuckle (A-Rank, offensive, close range) - Powerful attack with a rotated wrist to add to the punch. Chakra can be added to enhance the attack and give it more destructive qualities. Shuriken Gale (B-Rank, offensive, long range) - Massive storm of shuriken using the Shadow Clone technique on them. Five Point Palm Exploding Heart Technique (Forbidden, offensive, close range) - The user hits the opponent with their finger tips at five different pressure points on the body and then lets them move afterwards. However, once they've taken five steps, their heart explodes inside their body. Eight Inner Gates (Forbidden, supplementary, close range) - The Eight Gates are eight specific points on a person's Chakra Pathway System. They limit the overall flow of chakra within a person's body. The basis for the idea of the chakra gates comes from the body's limits on the functions within it. This makes the body much weaker, but it keeps the body from expiring too soon. By opening these gates, the user can surpass their own physical limits at the cost of extreme damage to their own bodies. Shadow Clone Technique (B-Rank, supplementary, close range) - Similar to the Clone Technique, this jutsu creates clones of the user. Unlike the Clone Technique, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing jutsu on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original. Multiple Shadow Clone Technique (Forbidden, supplementary, close range) - This jutsu is essentially a massive version of the Shadow Clone Technique. Instead of a few clones, it creates a few hundred clones (or a number of equal grandeur). This is considered a forbidden jutsu, because it can potentially be dangerous to the person performing it, seeing as how all of the clones are given an equal amount of chakra directly from the user. Rasengan (+variants) (A-Rank, offensive, close range) - The Rasengan is a powerful A-Rank technique invented by the Fourth Hokage, which he created by observing the Tailed Beast Ball. The Rasengan does not require any hand seals to use, relying only on the chakra control of the user. Once it is complete, it becomes self-sustaining, which does not give the Rasengan a definite limit like the Chidori.
>>Yin Element
Soul Punisher (Remixed) (S-Rank, offensive, close range) - A sphere of life energy is thrown into the opponent, destroying them completely from the inside out with spiritual power. Vanishing Ball (Forbidden, offensive, long range) - Massive and highly destructive ball of chakra. Is rumoured to be able to destroy the Earth in a single use at regular power.
>>Yang Element
Death Ball (Forbidden, offensive, long range) - Compact and destructive black ball of chakra. Can easily pierce a planet's core and destroy it from the inside out. Splitting Light Command/Rekkouha (S-Rank, offensive, variable range) - The user punches the surface below them, and either calls up powerful beams of energy up around them or down around them from the sky.
>>Yin-Yang Element
Izanagi (Forbidden, variable range) - Izanagi is a genjutsu that is cast on the user instead of others. It is the most powerful amongst this type of genjutsu. When activated, the caster removes the boundaries between reality and illusion within their personal space. To a degree, this allows the user to control their own state of existence. It is normally only active for the briefest of moments. This technique is capable of turning injuries and even death inflicted upon the user into mere illusions. Izanami (Forbidden, variable range) - The polar opposite of Izanagi, it allows dreams and illusions to become reality, even from nothingness. It can counter Izanagi perfectly if used correctly. Black Drift (S-Rank, supplementary, variable range) - Time-space technique similar to the Yellow Flash's Hiraishin. However, no tools or tags are needed for the user to teleport themselves, and they can see their destination for a brief moment, allowing them to change it, accelerate towards it or even take their time getting there. Shunkan Idou (S-Rank, supplementary, long range) - Time-space technique that allows the user to lock on to another person's energy signal and then appear right next to them at will. Requires a fair amount of focus to use properly.
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A Woman of Mystery and Beauty! The Elegant Vampire!
Valerie was born into a family of great wealth and power, but lost that in an instant as she saw her parents and family slaughtered before her at a tender age. She wandered with only a blade on her back and despair in her heart, fighting and killing others to survive. However, her life changed when she met the boy who would become a legend, and a light of hope to a troubled world.
From then on, she has grown in strength, wisdom, and elegance, making herself well known as well as mysterious in every circle that mattered.
Pure Love and Purer Faith
Valerie very much believes in the prospect of changing the world as it is today, and she puts her faith in those that she cares about. Her encouragement of Joshua, someone who she is very fond of, may lead him to a level of ability that none have reached before. She knows that the road will be rough, but her faith in him will not be shaken, not by anyone or anything.
Second to One?! A Possibility
Valerie possesses an immense strength and incredible skill for jutsu of all kinds. She can casually do things that the Kage would find difficult to do...is there a chance she could be stronger than the Rikudo Sennin himself? Maybe time will reveal it all.
A Few Likes: Reading, weapons, peaceful days, most types of music (with a preference of classical music), sitting by an open fire, good home cooking, alcohol, (etc.)
A Few Dislikes: Hypocrisy, evil acts, hatred, bitter foods, disrespect, cowardice
Favorite Food: Lightly marinated steak, well-done
Favorite Phrase(s): tba
Other: tba
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Post by Forte on Feb 8, 2011 6:06:05 GMT
'Golden Shinigami' Hannah Kuiper 5' 5" (165.1 cm), 125 lbs (56.8 Kg) 15 years 11 months Unknown descent Eyes: Blue Hair: Blonde, long and straight Born: unknown Residence: Sprite City, Lightning Country Rank: n/a
Ninjutsu: 8 Taijutsu: 10.5 Genjutsu: 8.5 Intelligence: 9 Strength: 10 Speed: 9 Stamina: 9.5 Seals: 7 Total: 71.5/80
Element Level - Fire 4.5/5 - Water 3/5 - Earth 2/5 - Lightning 5/5 - Wind 5/5
Jutsu
>>Fire Element
Fire Dragon Flame Bullet (B-Rank, offensive, variable range) - This technique is used in conjunction with Earth Release: Earth Dragon Bullet to ignite the mudballs fired by the latter technique, making it more devastating. Intelligent Hard Work (B-Rank, offensive, variable range) - The user spits out a small fireball that erupts into a giant firestorm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. Fireball Jutsu (C-Rank, offensive, close range) - A technique where chakra kneaded inside the body is converted into fire, and expelled from the mouth in a massive orb of roaring flame. The scope of the attack is altered by controlling the volume of chakra that is mustered. Great Dragon Fire (B-Rank, offensive/supplementary, variable range) - The user compresses a large amount of chakra built up inside their body and changes it into a dragon-shaped fireball. The user then skillfully manipulates that great fire, and attacks their opponent. Phoenix Flower Jutsu (C-Rank, offensive, close range) - This technique creates a volley of small fireballs, which are spat out of the user's mouth, flying wildly in every direction and assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can be hidden within the flames, creating an unexpected secondary surprise attack. Burning Ash (B-Rank, offensive, variable range) - The user spews a stream of Chakra-altered gun-powdered ash from their mouth, which surrounds the region. As the gunpowder is composed entirely of ash, it stays in the air around the victim like a cloud. After surrounding the enemy with the ash, the user can ignite it with a flint placed on their teeth beforehand to create a spark, resulting in a violent explosion, burning the enemy.
>>Water Element
Hidden Mist (D-Rank, supplementary, variable range) - Creates a thick mist over an area. Can be modified with more or less water. Works even better near a large water source. Water Clone (C-Rank, supplementary, variable range) - 10% power clone. Useful for traps. Violent Water Wave (C-Rank, offensive, short-mid range) - Stream of water shot from the mouth. Can be powered up with more chakra. Water Prison (C-Rank, supplementary, close range) - Sphere of heavy, chakra-infused water to trap opponents and immobilize them. Liquid Bullet (C-Rank, offensive, variable range) - Concentrated burst of water from the mouth. Can be charged up and powered up with more chakra. Water Gun (B-Rank, offensive, variable range) - Using this technique, the user can blast off a wave of high speed water from his/her mouth of such precision that it can pierce through any object.
>>Earth Element
Earth Clone (supplementary) - Muddy clone, usually reforms itself when hit. Headhunter (D-Rank, supplementary, close range) - Allows one to move underground and pull down an opponent into the earth. Useful for traps and interrogation, as well as execution if needed. Earth Dragon Bullet (offensive, long range) - This technique can create a dragon-like head to fire concentrated mud at an opponent. Earth Flow Rampart (B-Rank, defensive, variable range) - This technique makes a gigantic rampart rise up beneath the user's feet, by shaping the ground and increasing the amount of earth with chakra. Depending on what the user imagines, the shape of the rampart can be anything from level ground to a steep, needle-like mountain. Earth Flow River (offensive, close range) - This jutsu can transform the ground upon which the enemy stands into a river of mud to throw them off balance. Earth Dome (defensive, close range) - The user creates an earth dome, which protects them from external attacks.
>>Lightning Element
False Darkness (B-Rank, offensive, variable range) - Spears of lightning shot from the hands. Great piercing qualities. Lightning Surge (Offensive, close range) - Trail of lightning sent across the ground to shock opponents. Chidori (A-Rank, offensive, close range) - Piercing blade of electricity formed in one hand. Developed by Kakashi Hatake; assasination technique. Requires high-speed movement for most uses. Raikiri/Lightning Cutter (S-Rank, offensive, close range) Lightning Armor: Level 6 (supplementary, close range) - Shroud of Lightning chakra around the body. Allows for increased movement and reaction time. Electric Flow (C-Rank, supplementary, variable range) - Allows the user to flow lightning chakra through objects of their choosing.
>>Wind Element
Great Breakthrough (C-Rank, offensive, variable range) - This is a relatively simple technique that creates a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. Pressure Damage (B-Rank, offensive, variable range) - A tornado-like mass is compressed until it has a very high density and is then released. The wind pressure is raised to its highest limit, and once the technique hits the target, the resulting blast sweeps everyone off their feet. Wind Cutter (Offensive, mid-range) - This technique creates a blade of wind which will cut through the enemy with ease. Drilling Air Bullet (A-Rank, offensive, variable range) - The user takes a deep breath, and then fires a highly compressed air ball from their mouth. The expelled air ball is mighty enough to level an entire forest. Drilling Air Bullet Harbor Blow (S-Rank, offensive, variable range) - A high power version of Drilling Air Bullet, able to cause damage on an even greater scale. Vacuum Serial Waves (offensive, variable range) - The user takes a deep breath and exhales several blades of wind at different angles as they move their head around. Its power can be increased when used in conjunction with extreme suction, such as generated by the Baku. Vacuum Sphere (offensive, variable range) - The user takes a deep breath and exhales several small blasts of wind chakra in a wide range, enough to make it difficult to avoid without taking damage. The blasts are also capable of piercing into an opponent's flesh, similar to bullets. Vacuum Great Spehere (offensive, variable range) - A stronger version of the Wind Style: Vacuum Sphere, the user launches a large, explosive bullet of wind chakra from their mouth. Wind Flow (C-Rank, supplementary, variable range) - Allows the user to flow wind chakra through objects of their choosing. Violent Wind Flow (B-Rank, supplementary, variable range) - Allows the user to flow pressurized wind chakra through objects of their choosing.
>>Neutral
Eight Inner Gates (Forbidden, supplementary, close range) - The Eight Gates are eight specific points on a person's Chakra Pathway System. They limit the overall flow of chakra within a person's body. The basis for the idea of the chakra gates comes from the body's limits on the functions within it. This makes the body much weaker, but it keeps the body from expiring too soon. By opening these gates, the user can surpass their own physical limits at the cost of extreme damage to their own bodies. Shadow Clone Technique (B-Rank, supplementary, close range) - Similar to the Clone Technique, this jutsu creates clones of the user. Unlike the Clone Technique, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing jutsu on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original. Multiple Shadow Clone Technique (Forbidden, supplementary, close range) - This jutsu is essentially a massive version of the Shadow Clone Technique. Instead of a few clones, it creates a few hundred clones (or a number of equal grandeur). This is considered a forbidden jutsu, because it can potentially be dangerous to the person performing it, seeing as how all of the clones are given an equal amount of chakra directly from the user. Rasengan (+variants) (A-Rank, offensive, close range) - The Rasengan is a powerful A-Rank technique invented by the Fourth Hokage, which he created by observing the Tailed Beast Ball. The Rasengan does not require any hand seals to use, relying only on the chakra control of the user. Once it is complete, it becomes self-sustaining, which does not give the Rasengan a definite limit like the Chidori. Super Eight (S-Rank, offensive, close range) - A barrage of eight variable-speed swings that can compleltely destroy any target.
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The Lone Heiress; A Child Born of Hatred and Despair
Hannah was born to a dying family; one of the last of the Kuiper House of vampires. At the tender age of five, she watched as her parents were killed in front of her eyes. However, there was great sympathy with that killer, and Hannah was taken into a place where love abounded. Despite that, she carried an immense despair in her heart for many years, not wanting to truly trust or get close to anyone. She would use her quirky and flirtatious personality to cast an illusion of contentment with herself.
Birth of the Death Goddess
From a young age, Hannah learned how to handle a blade and perform various types of ninjutsu. Her training with Valerie Mars was nothing but beneficial to her, making her a young woman with insane strength and skill when it came to fighting. Her sophistication and eye for beauty came as a bonus, of course. From a certain time, she earned the name 'Golden Shinigami' for her battle prowess.
A New Dream
After meeting Joshua West for the first time, she fell hard for him...and felt a fair bit of disappointment after learning that he was taken. However, as time wore on, she opened herself up completely to him, and in doing so, started to reach for a new dream...changing herself, and the world around her.
A Few Likes: Friends, reading, a bit of flirting, stargazing, alcohol, puzzles, music (preference to rock)
A Few Dislikes: Hurt friends, ignorance, incompetence, bad drinks, bitter or overly sweet things
Favorite Food: Smoked salmon (with a good red wine)
Favorite Phrase(s): tba
Other: Has a crush on Joshua West, though they've both come to terms with it and are currently close friends.
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Post by Forte on Feb 24, 2011 5:57:00 GMT
'The Sunshine Kid' Cadence Kennedy 5' 4" (1.65 m), 130 lbs (59.1 kg) 16 years 25 days Irish-American descent Eyes: Blue Hair: Blonde, long and wild Born: Kennedy Port, Iron Country Residence: n/a (formerly Kennedy Manor, Ore City) Rank: n/a
Ninjutsu: ? Taijutsu: ? Genjutsu: ? Intelligence: ? Strength: ? Speed: ? Stamina: ? Seals: ? Total: ?/?
Element Level - Fire ?/5 - Water ?/5 - Earth ?/5 - Lightning ?/5 - Wind ?/5
Jutsu
- elemental techniques unknown -
>>Neutral
Flash Kick (B-Rank, offensive, close range) - Somersault kick with a shockwave of energy thrown from it. Sweet Chin Music (C-Rank, offensive, variable range) - Superkick usually aimed at the opponent's chin or jaw. Cannon Clothesline (B-Rank, offensive, close range) - High-speed clothesline maneuver. Shuffle Knuckle (B-Rank, offensive, close range) - Quick feint followed by a high-speed punch at close range. Lariat (B-Rank, offensive, close range) - Takedown maneuver using an arm bent at 90 degrees. The user rushes the opponent and hits them in the upper body.
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Young and Restless; A Girl with Spirit to Spare!
Cadence was born an energetic and spunky child, and has stayed that way ever since. She is determined to succeed at anything and everything she does, though she mostly likes to move about outdoors and have fun whenever she can. After meeting Joshua, she spent most of her spare time around him, and inspired him to increase his physical prowess along with her. She sometimes lets her emotions carry her, but for the most part, Cadence possesses a keen eye and a good amount of intelligence, which she uses to her advantage often.
An Unbreakable Bond
If asked about her sunny smile and bright attitude, she attributes it to her best friend and lover, Joshua West. She values her bond with him above anything else, and would go to any length to make sure he was safe or unharmed by anything. She trusts him implicitly, but also understands that he wants her to be her own person, so she makes some decisions on her own at times. There isn't anything in this world that would make her give him up, not at all.
Mysterious Power
Cadence's strength mostly comes from her active life and training with Joshua, among other things. However, Madara Uchiha has hinted that there's yet another power lurking inside of her...just what could it be? And how did it get there? Most importantly...will she be able to control it?
A Few Likes: Sports of all kinds, reading, music (leans towards electronica), good food, hanging with friends, sunbathing
A Few Dislikes: Hurt friends, condescension (in a serious manner), apathy, hatred, obstruction of freedoms
Favorite Food: Peaches and cream
Favorite Phrase(s): tba
Other: Is in a relationship with Joshua West. The two have been friends for many years and recently confessed their feelings for each other.
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Post by Forte on Mar 11, 2011 2:11:18 GMT
Gina Panettiere (alias "Gina") 5' 6" (1.67 m), 115 lbs (52.3 kg) 19 years 2 weeks Italian descent Eyes: Olive green Hair: Black, long and straight Born: Village Hidden in the Rocks, Earth Country Resides: Sprite City, Lightning Country Rank: n/a
Ninjutsu: 6 Taijutsu: 6 Genjutsu: 2 Intelligence: 7 Strength: 5.5 Speed: 7 Stamina: 7 Seals: 3.5 Total: 44/80
Element Level - Fire 1/5 - Water 0/5 - Earth 0/5 - Lightning 0/5 - Wind 0/5
Gina is a young woman aspiring to run her family's bakery one day. She lives with her mother and Hidan, who she met recently. She has an energetic personality and cares very much for the well-being of others. Is also very fond of Jacob West, Joshua's grandfather, and wants to see a peaceful world without the shinobi system.
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Post by Forte on Mar 11, 2011 2:11:40 GMT
Hidan (alias "Hidan") 5' 10" (182.8 cm), 125 lbs (56.8 kg) 18 years 10 months 3 days Japanese descent Eyes: Purple Hair: Silver, short and slicked backwards Born: Village Hidden in Hot Water, Hot Water Country Resides: Sprite City, Lightning Country Rank: Jounin (at last recording)
Ninjutsu: 6.5 Taijutsu: 8 Genjutsu: 5 Intelligence: 6.5 Strength: 8.5 Speed: 7 Stamina: 8 Seals: 7 Total: 56.5/80
Element Level - Fire 0/5 - Water 0/5 - Earth 0/5 - Lightning 0/5 - Wind 1/5
Hidan was originally a shinobi from the Hot Water Village, but left for other ventures after his displeasure with the way things were going there. He had considered joining the Church of Jashin, but reconsidered after meeting Joshua, who steered him away from both that, and the offer from Akatsuki. He currently lives in Sprite City with Gina and Maria Panettiere, learning the bakery trade while waiting for mercenary jobs. He's a laid back kind of guy, and doesn't like trouble, though he can absorb a lot of punishment whenever needed, and has considerable skill with his huge three-bladed scythe.
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Post by Forte on Mar 11, 2011 2:11:58 GMT
---
Stuff about a few people so far.
> Joshua West and Cadence Kennedy Currently traveling the continent to find out more about Jacob West and his exploits. Undecided on what they want to do with regards to the ninja world, have no major alliances or enemies so far.
> Gina Panettiere Professional baker, works in a business with her mother. Is in support of Jacob's vision of the end of the ninja age, but is not allied with anyone from his group.
> Hidan Currently looking for some kind of regular work. Former(?) ninja of Yugakure, wants to make his own way in life.
> Madara Uchiha Part of the mysterious group 'Akatsuki'. Supposedly died many years ago in battle with Hashirama Senju. Wants to 'change the world', and was a rival of Jacob West. Is waiting for Joshua's response to his offer.
> Jacob West Nearly destroyed the military forces of the five countries years before the start of the story. Is currently missing. Wanted to see the end of the ninja age for reasons unknown. Some speculate it was for peace. Madara makes mention that they were both after 'the same thing', which is also unknown. Left a book of techniques behind, currently held by Joshua.
> Yugito Nii Elite kunoichi of Kumogakure. Also is host to a tailed beast. Currently on a mission to retrieve Gina Panettiere, and is somewhat reluctant to fight but does so in obedience to the Raikage, the leader of her hidden village. Has not revealed any ulterior motives.
> Rebecca "Becca" West Wife of Jacob West and grandmother of Joshua West. Currently lives in Kennedy Port. Not much is known of her thus far.
> Marcus Kennedy Elite samurai of the Iron Country, and Cadence's father. Not much is known about him thus far. Lives in Kennedy Manor.
> Yondaime Raikage (Killer A) Demands the capture of Gina Panettiere, possibly for information on Jacob West. Other reasons are unknown.
---
Updated and expanded databook entries coming soon.
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Post by Forte on Mar 11, 2011 3:52:45 GMT
Seventh of the Seven Grand Cannons 'Revolver Eagle'
- no current data
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Post by Forte on Mar 11, 2011 3:54:00 GMT
Sixth of the Seven Grand Cannons 'Shotgun Wolf'
- no current data
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Post by Forte on Mar 11, 2011 3:54:58 GMT
Fifth of the Seven Grand Cannons 'Rifle Magician'
- no current data
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Post by Forte on Mar 11, 2011 4:05:33 GMT
Fourth of the Seven Grand Cannons 'Laser Tiger'
- no current information
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Post by Forte on Mar 15, 2011 4:07:13 GMT
Third of the Seven Grand Cannons 'Arrow Witch' Heidi Lichtbrenger 5' 9" (175.26 cm), 184 lbs (83.6 kg) Approximately 24 years of age Dutch descent Eyes: Orange Hair: White, long and braided Born: unknown Residence: unknown Rank: 3rd of 7 in Grand Cannons; Communications Director
Ninjutsu: 19 Taijutsu: 10 Genjutsu: 9 Intelligence: 10 Strength: 15 Speed: 15 Stamina: 20 Seals: 20 Total: 118/80
>> Yang Element
Lichte Regen (S-Rank, offensive, variable range) - The user calls forth a storm of light arrows from the sky above. If the user wills it, the entire atmosphere could be filled with arrows to strike down any target.
---
A bright personality, and one not afraid to show off her strength. At the start of the story, she assisted Joshua and gave him some information on his grandfather's history. She has a lot of faith in Joshua for some reason...
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Post by Forte on Mar 15, 2011 4:07:55 GMT
Second of the Seven Grand Cannons 'Gatling Princess'
- no current data
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Post by Forte on Mar 15, 2011 4:08:35 GMT
First of the Seven Grand Cannons, Leader 'Sniper Queen'
- no current data
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Post by Forte on Mar 15, 2011 4:46:24 GMT
'Monster of the Hidden Mist' Kisame Hoshigaki 6' (183 cm), 183 lbs (83.1 kg) 29 years Japanese descent Eyes: White Hair: Dull blue, short and peaked upwards Born: Village Hidden in the Mist, Water Country Residence: unknown Rank: Jounin (at last report)/Nukenin
Ninjutsu: 9 Taijutsu: 10 Genjutsu: 5 Intelligence: 7 Strength: 11 Speed: 8.5 Stamina: 12.5 Seals: 7.5 Total: 70.5/80
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Post by Forte on Mar 18, 2011 4:32:49 GMT
Haku 5' 1.4" (155.9 cm), 95.2 lbs (43.2 kg) 15 years Japanese descent Eyes: Dark brown Hair: Black, long and straight Born: unnamed village in the Water Country Residence: Village Hidden in the Mist, Water Country Rank: Jounin (at last report)/Nukenin
Ninjutsu: 8 Taijutsu: 2.5 Genjutsu: 2 Intelligence: 8.5 Strength: 3.5 Speed: 9 Stamina: 5 Seals: 9 Total: 47.5/80
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Post by Forte on Mar 18, 2011 4:42:57 GMT
'Demon of the Hidden Mist' Zabuza Momochi 6' (183 cm), 158.7 lbs (72 kg) 26 years Japanese descent Eyes: Brown Hair: Black, short and spiky Born: Village Hidden in the Mist, Water Country Residence: Village Hidden in the Mist, Water Country Rank: Jounin/ANBU Black Ops
Ninjutsu: 10 Taijutsu: 10.5 Genjutsu: 5 Intelligence: 6.5 Strength: 9 Speed: 8 Stamina: 9 Seals: 8.5 Total: 66.5/80
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Post by Forte on Mar 20, 2011 6:33:24 GMT
'Princess of the Black Mist' Junko Kuronuma 5' 6" (167.6 cm), 155 lbs (68.2 kgs) 19 years Japanese descent Eyes: Amber Hair: Black, short and pony-tailed Born: Village Hidden in the Mist, Water Country Residence: Village Hidden in the Mist, Water Country Rank: Jounin (Class 0 special designation)
Ninjutsu: 8 Taijutsu: 8 Genjutsu: 7 Intelligence: 9 Strength: 8 Speed: 7.5 Stamina: 8.5 Seals: 8.5 Total: 64.5/80
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Post by Forte on Mar 20, 2011 6:39:37 GMT
'Maid of the Stone River' Shiori Ishikawa 5' 6" (167.6 cm), 135 lbs (61.4 kg) 21 years Japanese descent Eyes: Violet Hair: Black, long and wavy Born: Village Hidden in the Mist, Water Country Residence: Village Hidden in the Mist, Water Country Rank: Jounin (Class 0 special designation)
Ninjutsu: 8.5 Taijutsu: 6.5 Genjutsu: 7.5 Intelligence: 9 Strength: 7 Speed: 8.5 Stamina: 8.5 Seals: 9 Total: 64.5/80
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